added readme
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README.md
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README.md
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# 3d-obj-renderer
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Barebones 3d model (.obj) viewer.
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Single object only, no vertex textures. Requires triangulated meshes.
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Tested with direct export from blender.
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Move camera with `wasd`. Click and drag to reorient.
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Pass in obj and material files as command args `-o` and `-m` respectively.
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*Caution*. It seems to break on first run of each file from boot and vertex coords break. Works fine on rerun though. Not tested.
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