diff --git a/README.md b/README.md new file mode 100644 index 0000000..06e021f --- /dev/null +++ b/README.md @@ -0,0 +1,13 @@ +# 3d-obj-renderer + +Barebones 3d model (.obj) viewer. + +Single object only, no vertex textures. Requires triangulated meshes. + +Tested with direct export from blender. + +Move camera with `wasd`. Click and drag to reorient. + +Pass in obj and material files as command args `-o` and `-m` respectively. + +*Caution*. It seems to break on first run of each file from boot and vertex coords break. Works fine on rerun though. Not tested.