A basic 3d model viewer, written in C++ with OpenGL and Qt5.
forms | ||
include | ||
src | ||
.gitignore | ||
.qmake.stash | ||
3dobj-renderer.pro | ||
README.md |
3d-obj-renderer
Barebones 3d model (.obj) viewer.
Single object only, no vertex textures. Requires triangulated meshes.
Tested with direct export from blender.
Move camera with wasd
. Click and drag to reorient.
Pass in obj and material files as command args -o
and -m
respectively.
Caution. It seems to break on first run of each file from boot and vertex coords break. Works fine on rerun though. Not tested.