http | ||
rtmp | ||
srt | ||
static | ||
transcoder | ||
go.mod | ||
main.go | ||
README.md |
stream-server
Extremely basic live stream server
Currently implements a degraded subset of RTMP and SRT for ingest. Encryption for SRT is implemented with AES-CTR with hardcoded passphrase "srttestpass". Only 16-byte keys have been tested, but nothing should stop the implementation from having problems in principle
Uses the std lib http server implementation for the http serving side.
Not intended for actual use. The stream key use is not secure and is used to handle directories without a user db system, than to provide auth. Same goes for the SRT passphrase. Also just accepts connections so will get DDOS'd immediately.
Update: main branch has been tested over a network. RTMP should now work fine, SRT "works" with a few modifications. The RTT ping log-buffer slice must be extended depending on network latency (try ~2x latency/10ms, could adjust automatically, but eh). Also will inevitably crash on poor connections due to the lack of DROPSEQ handling, but will work perfectly fine during the initial 3-10s you get.
Limits to a single stream at a time, mostly for the lack of db to handle connections and user information rather than concurrency problems.
Currently always transcodes to vp9 + opus, segments to fragmented mp4. Creates one segment playlist, no manifest. Uses ffmpeg
HTTP streaming relies on hls-player-js. Will be broken for standard hls players until I figure out how to modify the EXT-X-MAP:URI
field to prepend a path prefix without changing directories. Or finish the transcoder project
Currently produces no logs nor debug info. Will just abandon a connection if there is a problem. Will not send any RTMP replies since flash server docs seem dead and abort messages are netStream commands.
Ports are hard-coded into main.go. Modify if needed
Run with go run main.go
. Could also build if you prefer that instead.