# stream-server Extremely basic live stream server Currently implements a degraded subset of the RTMP protocol for ingest. Uses the std lib http server implementation for the http serving side. **Not intended for actual use**. The stream key use is not secure and is used to handle directories without a user db system, than to provide auth Limits to a single stream at a time, mostly for the lack of db to handle connections rather than concurrency problems. Currently always transcodes to h264 + aac, segments to fragmented mp4. Creates one segment playlist, no manifest. Uses ffmpeg HTTP streaming relies on hls.js. Will be broken until I figure out how to modify the `EXT-X-MAP:URI` field to prepend a path prefix. Currently produces no logs nor debug info. Will just abandon a connection if there is a problem. Will not send any RTMP replies since flash server docs seem dead and abort messages are netStream commands Ports are hard-coded into main.go. Modify if needed Run with `go run main.go`. Could also build if you prefer that instead.