Updated README

This commit is contained in:
Muaz Ahmad 2023-09-22 14:58:26 +05:00
parent e8a9573b7b
commit 25ce4427e6

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Extremely basic live stream server Extremely basic live stream server
Currently implements a degraded subset of the RTMP protocol for ingest. Currently implements a degraded subset of RTMP and SRT (un-encrypted) for ingest.
Uses the std lib http server implementation for the http serving side. Uses the std lib http server implementation for the http serving side.
**Not intended for actual use**. The stream key use is not secure and is used to handle directories without a user db system, than to provide auth **Not intended for actual use**. The stream key use is not secure and is used to handle directories without a user db system, than to provide auth
Limits to a single stream at a time, mostly for the lack of db to handle connections rather than concurrency problems. Limits to a single stream at a time, mostly for the lack of db to handle connections and user information rather than concurrency problems.
Currently always transcodes to h264 + aac, segments to fragmented mp4. Creates one segment playlist, no manifest. Uses ffmpeg Currently always transcodes to vp9 + opus, segments to fragmented mp4. Creates one segment playlist, no manifest. Uses ffmpeg
HTTP streaming relies on hls.js. Will be broken until I figure out how to modify the `EXT-X-MAP:URI` field to prepend a path prefix. HTTP streaming relies on hls-player-js. Will be broken for standard hls players until I figure out how to modify the `EXT-X-MAP:URI` field to prepend a path prefix without changing directories.
Currently produces no logs nor debug info. Will just abandon a connection if there is a problem. Will not send any RTMP replies since flash server docs seem dead and abort messages are netStream commands Currently produces no logs nor debug info. Will just abandon a connection if there is a problem. Will not send any RTMP replies since flash server docs seem dead and abort messages are netStream commands.
Ports are hard-coded into main.go. Modify if needed Ports are hard-coded into main.go. Modify if needed