stream-server/rtmp/data_loop.go

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package rtmp
import (
"stream_server/rtmp/flv"
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"os"
"time"
"path/filepath"
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)
func HandleDataLoop(chnk_wrp_ptr *ChunkWrapper) {
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StreamCleanup(chnk_wrp_ptr.params.stream_key, 0) // remove any unwanted media files still left over
file_writer, err := flv.NewFLVWriter(chnk_wrp_ptr.params.stream_key) // create a file writer (techincally a pipe to ffmpeg)
defer file_writer.Close()
if err != nil {
return
}
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// first data message must always be metadata
if err = chnk_wrp_ptr.ReadMetadata(file_writer); err != nil {
return
}
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for {
msg_ptr, err := chnk_wrp_ptr.ReadChunk()
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if err != nil {
return
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} else if msg_ptr == nil { // if message was not fully read (mostly first video chunk)
continue // skip until full message
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}
switch msg_ptr.msg_type {
case 20:
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return // should try to process and check specifically for unpublish, works about the same either way
case 8, 9: // audio or video data
if err = file_writer.WriteMediaTag(&(msg_ptr.data), msg_ptr.timestamp, msg_ptr.msg_type); err != nil {
return
}
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}
}
}
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// find all files in given directory and delete, simple as
func StreamCleanup(stream_key string, delay time.Duration) {
time.Sleep(delay * time.Second)
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base_dir, _ := os.UserHomeDir() // why would this ever need error handling? if it throws a problem something went very wrong somewhere anyway
stream_dir := base_dir + "/live/" + stream_key
leftover_files, _ := filepath.Glob(stream_dir + "/*")
for _, file := range leftover_files {
os.Remove(file)
}
}