added allocation for permanent buffers
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f34f0ff465
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491f6a98b7
2 changed files with 61 additions and 4 deletions
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@ -54,10 +54,10 @@ fn get_opts() !util.Options {
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}
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}
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pub fn main() !void {
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pub fn main() !void {
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const opts = get_opts();
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const opts = try get_opts();
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var arena = std.heap.ArenaAllocator.init(std.heap.page_allocator);
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var buffs = try util.Buffers.init(std.heap.page_allocator, opts.width, opts.height, 1000);
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defer arena.deinit();
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defer buffs.deinit();
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std.debug.print("{any}\n", .{opts});
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std.debug.print("{any}\n", .{opts});
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}
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}
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57
src/util.zig
57
src/util.zig
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@ -1,6 +1,63 @@
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const std = @import("std");
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pub const Options = struct {
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pub const Options = struct {
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width: usize,
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width: usize,
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height: usize,
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height: usize,
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quality: f16,
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quality: f16,
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n_quant_jobs: usize,
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n_quant_jobs: usize,
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};
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};
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pub const Block = [64]u8;
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pub const BlockQuantized = [64]i16;
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pub const Buffers = struct {
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arena: std.heap.ArenaAllocator,
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Y: [][][4]Block,
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U: [][]Block,
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V: [][]Block,
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Y_quant: [][][4]BlockQuantized,
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U_quant: [][]BlockQuantized,
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V_quant: [][]BlockQuantized,
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input_buff: []u8,
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output_buff: []u8,
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const Self = @This();
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pub fn init(root_alloc: std.mem.Allocator, w: usize, h: usize, output_buff_len: usize) !Self {
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var arena = std.heap.ArenaAllocator.init(root_alloc);
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var alloc = arena.allocator();
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const block_w = w / 16;
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const block_h = h / 16;
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var buffs = Self {
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.arena = arena,
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.Y = try alloc.alloc([][4]Block, block_h),
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.U = try alloc.alloc([]Block, block_h),
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.V = try alloc.alloc([]Block, block_h),
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.Y_quant = try alloc.alloc([][4]BlockQuantized, block_h),
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.U_quant = try alloc.alloc([]BlockQuantized, block_h),
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.V_quant = try alloc.alloc([]BlockQuantized, block_h),
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.input_buff = try alloc.alloc(u8, w * 8),
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.output_buff = try alloc.alloc(u8, output_buff_len),
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};
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for (0..block_h) |i| {
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buffs.Y[i] = try alloc.alloc([4]Block, block_w);
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buffs.U[i] = try alloc.alloc(Block, block_w);
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buffs.V[i] = try alloc.alloc(Block, block_w);
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buffs.Y_quant[i] = try alloc.alloc([4]BlockQuantized, block_w);
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buffs.U_quant[i] = try alloc.alloc(BlockQuantized, block_w);
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buffs.V_quant[i] = try alloc.alloc(BlockQuantized, block_w);
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}
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return buffs;
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}
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pub fn deinit(self: *Self) void {
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self.arena.deinit();
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}
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};
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