# 3d-obj-renderer Barebones 3d model (.obj) viewer. Single object only, no vertex textures. Requires triangulated meshes. Tested with direct export from blender. Move camera with `wasd`. Click and drag to reorient. Pass in obj and material files as command args `-o` and `-m` respectively. *Caution*. It seems to break on first run of each file from boot and vertex coords break. Works fine on rerun though. Not tested.